Prototype – why use a prototype in early stages of a product

“If a picture is worth a 1000 words, than a prototype is worth a 1000 meetings” – Tom & Daviv Kelly Prototype – seeing is the best way of understanding Imagine the following situation: you are standing next to a panel in a large conference room or sitting and presenting on a projector in front […]

User experience – the challenge in characterizing generic systems

User experience The challenge, in a nutshell: if a dedicated system is built according to predefined principles and use scripts, in the first versions of a generic system, it cannot always be known who the main users of the system and what the common use scripts will be. One of the challenges in the user […]